Jesus of the Sink is a game I crafted based on real-world dynamics that are common in shared living situations. The gameboard, which can be marked with a dry-erase marker, is intended to be mounted on a wall close to the kitchen sink. The instructions read:
JESUS OF THE SINK is not a real game you can win or lose. It’s the codification of a game you and your housemates have been playing for a long time, a game carried on by generations through more than two millennia. The board should be self-explanatory and the rules already internalized. Any dish left unwashed in the sink is a SIN. Sins vary in magnitude from LESSER sins that are easy to wash (silverware) and more serious MORTAL sins (large pots and pans). The shameful act of leaving the first unwashed item in an empty sink (which we all know makes it easier for others to leave more) is called ORIGINAL SIN. CONFESS your sins by marking your initial by the graphic of whatever item you’ve left unwashed in the sink. Whenever dishes pile up to the point that doing only your own seems futile or insignificant (and it is accepted that guilt for the pile is more or less evenly distributed), whoever takes it upon his/herself to wash away their sins and the sins of everybody else becomes JESUS OF THE SINK and may now enjoy a certain reverence or power.
The concept was proven when the original prototype board was installed in my shared apartment and used for a period of several weeks. Our sink was never freer of dishes.